how to make slideshow using Adobe flash and AS 3.0 Arabic P5
how to make slideshow using Adobe flash and AS 3.0 Arabic P5
درس عمل سلايد شو باستخدتم الفلاش والاكشن سكريبت الجزء الخامس
الملفات من هنا
how to make slideshow using Adobe flash and AS 3.0 Arabic P4
how to make slideshow using Adobe flash and AS 3.0 Arabic P4
درس عمل سلايد شو باستخدتم الفلاش والاكشن سكريبت الجزء الرابع
how to make slideshow using Adobe flash and AS 3.0 Arabic P3
how to make slideshow using Adobe flash and AS 3.0 Arabic P3
درس عمل سلايد شو باستخدتم الفلاش والاكشن سكريبت الجزء الثالث
الملفات من هنا
how to make slideshow using Adobe flash and AS 3.0 Arabic P2
how to make slideshow using Adobe flash and AS 3.0 Arabic P2
درس عمل سلايد شو باستخدتم الفلاش والاكشن سكريبت الجزء الاول
الملفات من هنا
how to make slideshow using Adobe flash and AS 3.0 Arabic P1
درس عمل سلايد شو باستخدتم الفلاش والاكشن سكريبت الجزء الاول
Flash Animated Flag Tutorial
In this Flash 2D animation tutorial you will learn how to make a simple Flag animation. This involves masking and motion tweening to create a looping animation.
Basic knowledge of Flash is required to optimally follow this tutorial (MovieClips, layers, frames, etc.)
- See more at: http://www.tutorialboneyard.com/Pages/Flash_Animated_Flag.aspx#sthash.gGfDPj6e.dpuf
3DS Max beginner tutorial – Earrings modeling tutorial
Hi again
. In this tutorial I will show you how to make a pair of earring using 3DS Max. A very simple tutorial, recommended to those new users who are not used with this software. We will use some simple tools in order to create a pair of 3D earrings.I will also show you how to use MassFX in order to create a natural look, a natural fall of the earring’s parts.
This is what we will create :
This is what we will create :
1. Let’s start by making the hook. Go to the “Create” tab, and then go to the “Shapes” menu and pick the “Line” tool:
2. Having the “Line” tool selected, create the shape of the hook, create just a basic and rough shape like below :
3. Since the hook has a smoother shape, we will do it too. You can do a search on the web to see how it looks, just search for “earring hook”. So, having the hook selected, go to the modifier menu, the select a vertex > right click > smooth. This will smooth the corner :
4. If the curve is too strong, instead of “Smooth” choose “Bezier” and then you will be able to control the curve. This is what I have made by smoothing and adjusting the vertices smoothness :
5. Adding some thickness to our hook. To add some thickness, you will see that in the “Modifier” menu, you have a tab called “rendering”. Open the “Rendering” tab and you need to check the following boxes :
- Enable in Renderer : This will make it visible in Render
- Enable in Viewport : This will make it visible in Viewport
- Enable in Renderer : This will make it visible in Render
- Enable in Viewport : This will make it visible in Viewport
How to Create a Gothic Window Using ColliderScribe and Adobe Illustrator
Designing a Gothic window with complex shapes can be time consuming, but in this tutorial ColliderScribe will show you how to save time and be even more accurate.
Before we start on our Gothic window, let’s take a quick look at the tools in ColliderScribe so we know what we can do with it.
After installing the plug-in, you can find ColliderScribe’s tools in the Selection Tool (V) group on the Tools panel. These are “Snap to Collisions Tool” and “Rotate at Collisions Tool”.
To demonstrate how the tool works, create two arbitrary objects. Take the “Snap to Collisions Tool” and click anywhere in the blue ellipse then drag it to the green rectangle. When the objects touch there will be a snapping, as if real physical bodies have collided. The collision marker will appear at the tangent point.
You can move objects one around another whilst they are still touching as long as this is within the “Snap tolerance value”.
The “snap tolerance” value is set in the Snap to Collisions Tool Preferences dialog window. To open it, click on the Return / Enter key or double-click the icon of the Tools panel.
Snapping can be done to the Pre-Drag path position if this option is selected in the dialog box.
Several objects can collide together and you will always get a perfect result.
If you choose the “Collision Spacing” option you will create a gap between the objects. You can choose the distance of this offset.
The “Rotate at Collisions Tool” allows you not only to collide shapes, but also to turn the selected object around the path of another object. When applying the Rotate at Collisions Tool you must capture the object at the edge of the path.
As a snapping point of the selected object, you can also use the Midpoint of the path.
Now let’s proceed to constructing the Gothic window.
Step 1
With the help of the Pen Tool (P) or the InkScribe Plug-in we can create a path as shown in the following image.
Take the Reflect Tool (O), holding Opt/ Alt key, click at the point A. Choose the Vertical option in the open dialog box and click on the Copy button.
With the help of the Direct Selection Tool (V) select the upper points of the paths, then go to Object > Path > Join (Cmd / Ctrl + J) to connect them.
Step 2
Now create three concentric circles with the help of the Ellipse Tool (L).
Take the Snap to Collisions Tool and move the smaller circle down by holding the Shift key. As soon as it collides with the path of the second circle, the snapping will turn on and the collision marker will appear.
If we look at the circles in the Outline view mode (View > Outline), we can see an ideal touch.
Step 3
Select a small circle, then take the Rotate Tool (R), holding Opt/ Alt, click in the center of the large circles. In the open dialog box, enter an angle of 360/5, then click on Copy.
Use Cmd / Ctrl + D shortcuts three times for successive repetition of the last action.
Step 4
Select all the created circles with the Snap to Collisions Tool and move them up until they collide with the arch of the window.
As you can see, it is very simple.
Step 5
Using the technique described in step 2 and 3, create another unit consisting of five circles.
Now using the Snap to Collisions Tool, move the circles until they collide with the left arch and the first unit of circles.
Move the group of five circles to the right side of the window using the Snap to Collisions Tool, hold down Opt/ Alt key, which will lead to duplication. Move the group until it collides with the right arch and the upper unit of the circles.
Step 6
Create another element of a Gothic window, using the technique described in step 1.
With the help of the Snap to Collisions Tool place this element so that it touches the previously created objects as shown in the image below.
Duplicate it and place a copy on the right side of the window.
Step 7
We just need to create the central element of the window which should fit into the entire structure without any spaces or overlaps. Let’s make our goal more specific. We need to create an arc that passes through the lowest point of the circle A and touch the circle B.
From an artistic point of view it would be better if the tangent points of adjacent objects formed an equilateral triangle.
Now we have approximately identified the tangent point of the arc with a green circle.
Step 8
With the help of the Line tangent from path (free SubScribe plug-in) create a tangent line from point A.
Now, create an arc that passes through the points A and B. At the same time the handles of point A must match exactly with the direction of the tangent line.
Take the Snap to Collisions Tool and check that the collision marker has appeared. As you can see, everything has worked fine.
Step 9
Continue the path with the help of InkScribe or the Pen Tool (P) as shown below. The straight-line segment of this path must match with the straight-line segment of the adjacent object.
Step 10
Create a mirror copy of this path with the help of the Reflect Tool (O), just as we did in the first step.
As you can see, we have all the elements of the Gothic window touching precisely and accurately.
Based on this design I have created a full-color illustration of a Gothic window.
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